Tuesday, December 18, 2007

Visual Effect WIP - Gigh Resurrection - Wide Shot 1.02

Tree Fitting Gigh

Step 1




First I just lay pieces of tree over Gigh roughly where I want them to grow. They're just pictures I've taken from near my place and they probably aren't the best choice so I'll replace them later when I find the "perfect" tree for the role. We better hold some tree auditions...


Step 2


Now using a warp mesh I shall conceal Mick behind the tree.


I'll drop the opacity of the tree down to 50% so you can see what's happening.

Now we have Mick within the boundary of the tree but the tree doesn't look very good so that requires improving.


Step 3

I adjust the tree so the branches look like they're blended better although they're still not right yet but they will have leaves on them by the final version.




Next I did a render to see what it looks like so far... Kind of like Mick is standing up from behind a tree.


Now I need to make it appear as though the tree is growing into him...

1 comment:

Anonymous said...

Interesting. Looks good so far :]